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  • ""Prophet" Dan" card image
    cleaner"Prophet" Dan

    "Prophet" Dan is enhanced for a short duration after Cleaners are incapacitated. Strange things happen after reviving Cleaners.

    Team effect iconTeam effects

    +3 Damage Resistance and Knockback Immunity while Reviving.

  • "Body Guard" card image
    defenseBody Guard

    When a teammate within 5 meters is attacked, you instead receive 75% of that damage. Can trigger once every 3 seconds.

  • "Confident killer" card image
    offenseConfident killer

    When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.

  • "Defensive Maneuver" card image
    mobilityDefensive Maneuver

    When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.

  • "Demolitions expert" card image
    offenseDemolitions expert

    + 50% Accessory Damage - 15% Ammo Capacity

  • "Experimental stimulants" card image
    talentExperimental stimulants

    Create a cloud that grants 15% Damage and 25% Reload Speed.

    Gadget Cost: 40 Assault Riffle bullets.

    REPLACES: Support Slot

  • "Fresh bandage" card image
    defenseFresh bandage

    At the start of each level, heal 15 Trauma Damage, then restore any missing Health.

  • "Heavy hitter" card image
    offenseHeavy hitter

    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

  • "Numb" card image
    defenseNumb

    Gain + 10% Damage Resistance while you have Temporary Health.

  • "Out with a bang" card image
    talentOut with a bang

    +1 Extra Life

    Team effect iconTeam effects

    When a teammate is incapacitated or dies, they drop an active Pipe Bomb.

  • "Second chance" card image
    defenseSecond chance

    + 1 Extra Life + 5 Health

  • "Ammo for all" card image
    offenseAmmo for all
    Team effect iconTeam effects

    + 10% Team Ammo Capacity + 2.5% Team Damage

  • "Ammo Pouch" card image
    offenseAmmo Pouch

    + 25% Ammo Capacity + 2.5% Bullet Damage

  • "Ammo Scavenger" card image
    utilityAmmo Scavenger

    You can sense nearby Ammo.

    More ammo spawns.

  • "Antibiotic Ointment" card image
    defenseAntibiotic Ointment

    + 25% Healing Efficiency When you use a Medical Accessory, the target gains 10 Temporary Health.

  • "Avenge the fallen" card image
    offenseAvenge the fallen
    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.

  • "Battle lust" card image
    defenseBattle lust

    Melee kills heal 1 Health and 0.1 Trauma.

  • "Berserker" card image
    offenseBerserker

    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.

  • "Combat training" card image
    offenseCombat training

    + 5% Bullet Damage + 1 Bullet Stumble Damage + 5 Melee Stumble Damage

  • "Admin reload" card image
    offenseAdmin reload

    When you stow your weapon, it reloads.

  • "Bomb squad" card image
    offenseBomb squad

    1 Additional Frag Grenade spawns in each map.

    Team effect iconTeam effects

    + 25% Team Explosive Damage + 20% Team Explosive Resistance

  • "Brazen" card image
    offenseBrazen

    + 15% Melee Stamina Efficiency + 20% Melee Attack Speed

  • "Experimental stun gun" card image
    utilityExperimental stun gun

    Enhances Bash to stun nearby enemies. Refreshes after 10 seconds.

    Gadget Cost: 20 Sniper Rifle bullets.

    REPLACES: Quick Slot. FRAGILE

  • "Expired T5" card image
    abilityExpired T5

    Create a cloud that deals 8 Fire Damage to Weakspots every second.

    Gadget cost: 50 Assault Rifle bullets.

    REPLACES: Support Slot

  • "Karlee" card image
    cleanerKarlee

    Karlee can sense nearby hazards and Mutations.

    + 1 Quick Inventory

    Team effect iconTeam effects

    + 50% Team Use Speed

  • "Large caliber rounds" card image
    offenseLarge caliber rounds

    + 7.5% Bullet Damage + 200% Bullet Penetration

  • "Medical professional" card image
    defenseMedical professional

    Defibrillators and First Aid recover 15 additional Trauma Damage and 1 Extra Life, if able.

  • "Box o' bags" card image
    defenseBox o' bags

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Support Inventory

  • "Face your fears" card image
    defenseFace your fears

    Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.

  • "Magician's Apprentice" card image
    talentMagician's Apprentice

    You have an additional 10% chance to not consume Accessories when used.

  • "Hoffman" card image
    cleanerHoffman

    Hoffman has a chance to find ammo or an Offensive Accessory whenever he kills a Ridden.

    + 1 Offensive Inventory

    Team effect iconTeam effects

    + 15% Max Team Ammo Capacity

  • "Meat grinder" card image
    offenseMeat grinder

    Gain 30% Move Speed and Accuracy while crouched and using an LMG.

  • "Adrenaline fueled" card image
    offenseAdrenaline fueled

    When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.

  • "Body armor" card image
    defenseBody armor

    + 20% Trauma Resistance

  • "Bravado" card image
    defenseBravado

    When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.

  • "Broadside" card image
    offenseBroadside

    Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.

  • "Buckshot bruiser" card image
    defenseBuckshot bruiser

    When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.

  • "Chemical courage" card image
    offenseChemical courage

    Pain Meds you apply also grant + 25% Damage for 60 seconds.

  • "Combat medic" card image
    defenseCombat medic

    + 50% Use Speed Heals teammates for an additional 20 Health when you revive them.

  • "Holly" card image
    cleanerHolly

    Holly recovers 1 Health when she kills a Ridden.

    + 25 Stamina

    Team effect iconTeam effects

    + 5% Team Damage Resistance

  • "Ignore the pain" card image
    defenseIgnore the pain

    + 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 1 Health and recover 3 Stamina.

  • "Crippling frequency" card image
    abilityCrippling frequency

    Reduce incoming Damage by 2 for nearby teammates for 7 seconds.

    Gadget Cost: 30 Pistol bullets.

    REPLACES: Offensive Slot.

  • "Fit as a Fiddle" card image
    defenseFit as a Fiddle
    Team effect iconTeam effects

    + 20% Team Bolstered Health + 5 Team Health

  • "Ammo belt" card image
    offenseAmmo belt

    + 50% Ammo Capacity + 15% Reload Speed

  • "Group therapy" card image
    defenseGroup therapy

    When you use a Medical Accessory, all teammates heal for 8 Health.

  • "Compound interest" card image
    utilityCompound interest

    Team effect iconTeam effects

    Each Cleaner gains 5% of their total Copper in each Saferoom.

  • "Evangelo" card image
    cleanerEvangelo

    Evangelo can quickly break out of grabs once every 60 seconds.

    + 25% Stamina Regen

    Team effect iconTeam effects

    + 5% Team Move Speed

  • "Jim" card image
    cleanerJim

    Precision Kills grant Jim 2.5% stacking Damage until he takes damage.

    + 25% Aim Down Sights Speed

    Team effect iconTeam effects

    + 10% Team Weakspot Damage

  • "Breakout" card image
    utilityBreakout

    Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).

  • "Canned Goods" card image
    defenseCanned Goods

    + 40 Health - 30% Stamina

  • "Charitable soul" card image
    defenseCharitable soul

    Healing a teammate also applies 50% of the effect to you.

  • "Combat Knife" card image
    offenseCombat Knife

    Turns your Bash into a Knife that counts as a Melee weapon.

  • "Copper Scavenger" card image
    utilityCopper Scavenger

    You can sense nearby Copper.

    More Copper Piles spawn.

  • "Cross Trainers" card image
    mobilityCross Trainers

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

  • "Dash" card image
    mobilityDash

    + 5% Move Speed + 5% Sprint Speed

  • "Down In Front!" card image
    defenseDown In Front!

    While crouching you neither take nor deal Friendly Fire damage. + 10 Health

  • "Durable" card image
    defenseDurable

    + 15% Trauma Resistance + 5 Health

  • "Emt Bag" card image
    defenseEmt Bag

    + 50% Healing Efficiency

  • "Fill 'em full of lead" card image
    talentFill 'em full of lead

    While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.

  • "Fire in the hole!" card image
    mobilityFire in the hole!

    When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.

  • "Fleet of foot" card image
    mobilityFleet of foot

    + 8% Move Speed

  • "Front Sight Focus" card image
    offenseFront Sight Focus

    + 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed

  • "Heavy Attack" card image
    offenseHeavy Attack

    Heavy Attacks deal 100% increased damage and expend 50% more Stamina.

  • "Hellfire" card image
    mobilityHellfire

    + 45% Move Speed while firing. + 3% Move Speed while not firing.

  • "Heng" card image
    cleanerHeng

    Heng can sense and ping nearby Hive Entrances, Prepper Stash doors and attachments.

    When hit by a Ridden, there is a chance that Heng will create an Accessory. This chance increases with damage amount.

    Team effect iconTeam effects

    + 5% Team Accessory Reuse Chance

  • "Hunker Down" card image
    defenseHunker Down

    While crouching, gain 10% Damage Resistance and 40% Accuracy.

  • "Hyper-Focused" card image
    offenseHyper-Focused

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

  • "Inspiring sacrifice" card image
    defenseInspiring sacrifice
    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 15 seconds.

  • "Ammo Stash" card image
    offenseAmmo Stash

    Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.

  • "Bounty Hunter" card image
    utilityBounty Hunter

    When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).

  • "Fanny Pack" card image
    defenseFanny Pack

    + 1 Support Inventory + 15% Trauma Resistance

  • "Grenade Pouch" card image
    offenseGrenade Pouch

    + 1 Offensive Inventory + 25% Swap Speed

  • "Guns Out" card image
    utilityGuns Out

    + 50% Weapon Swap Speed - 5% Damage Resistance

  • "Killer's instinct" card image
    offenseKiller's instinct

    + 30% Weakspot Damage DISABLES: Aim Down Sights

  • "Knowledge is power" card image
    utilityKnowledge is power

    + 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.

  • "Mad dash" card image
    mobilityMad dash

    + 20% Sprint Speed - 40% Sprint Stamina Efficiency

  • "Mag carrier" card image
    offenseMag carrier

    + 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs

  • "Marked for death" card image
    utilityMarked for death

    Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.

  • "Medical expert" card image
    defenseMedical expert

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

  • "Miraculous recovery" card image
    defenseMiraculous recovery

    When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.

  • "Money grubbers" card image
    utilityMoney grubbers

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

  • "Mugger" card image
    utilityMugger

    Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.

  • "Padded suit" card image
    defensePadded suit

    + 10% Damage Resistance + 5 Health - 20% Stamina Efficiency

  • "Pep talk" card image
    utilityPep talk

    While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.

  • "Reckless" card image
    mobilityReckless

    + 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.

  • "Scar tissue" card image
    defenseScar tissue

    Take 1 less damage from all Ridden.

  • "Shell carrier" card image
    offenseShell carrier

    + 30% Shotgun Ammo Capacity + 10% Damage with Shotguns

  • "Shoulder bag" card image
    defenseShoulder bag

    + 2 Support Inventory - 5% Move Speed

  • "Tool belts" card image
    utilityTool belts

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Quick Slot Inventory

  • "Ultrasonic wound therapy" card image
    abilityUltrasonic wound therapy

    Heal 1 Health each second over 7 seconds to nearby teammates.

    Gadget Cost: 40 Pistol bullets.

    REPLACES: Offensive Slot

  • "Multitool" card image
    utilityMultitool

    + 75% Use Speed - 5% Damage Resistance

  • "Over-Protective" card image
    talentOver-Protective

    When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.

  • "Patient hunter" card image
    offensePatient hunter

    Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).

  • "Mandatory PT" card image
    mobilityMandatory PT
    Team effect iconTeam effects

    + 10% Team Stamina + 10% Team Stamina Regen

  • "Marathon runner" card image
    mobilityMarathon runner

    No Movement Penalty for strafe and backpedal.

  • "Mean Drunk" card image
    offenseMean Drunk

    + 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.

  • "Offensive Scavenger" card image
    utilityOffensive Scavenger

    You can sense nearby Offensive Accessories.

    More Offensive Accessories spawn.

  • "Highwayman" card image
    utilityHighwayman

    Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.

  • "Lucky pennies" card image
    utilityLucky pennies

    Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.

  • "Pep In Your Step" card image
    mobilityPep In Your Step

    Precision Kills grants you 8% Move Speed for 5 seconds.

  • "Power swap" card image
    offensePower swap

    Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.

  • "Pyro" card image
    offensePyro

    + 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.

  • "Quick Kill" card image
    offenseQuick Kill

    + 50% Accuracy DISABLES: Aim Down Sights

  • "Life insurance" card image
    defenseLife insurance

    +1 Extra life

    Team effect iconTeam effects

    +15% Reduced Incap Trauma

  • "Reckless Strategy" card image
    offenseReckless Strategy

    + 30% Weakspot Damage - 5% Damage Resistance

  • "Ridden Slayer" card image
    offenseRidden Slayer

    + 20% Weakspot Damage

  • "Rolling thunder" card image
    mobilityRolling thunder

    + 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.

  • "Rousing speech" card image
    utilityRousing speech
    Team effect iconTeam effects

    Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma

  • "Run and gun" card image
    mobilityRun and gun

    You can shoot while sprinting.

  • "Run like hell" card image
    mobilityRun like hell

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

  • "Sadist" card image
    talentSadist

    When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health. Can only trigger once per second.

  • "Motorcycle Jacket" card image
    defenseMotorcycle Jacket

    + 5% Damage Resistance + 5 Health

  • "Scattergun skills" card image
    offenseScattergun skills

    + 40% Reload Speed with Shotguns.

  • "Sharice" card image
    cleanerSharice

    Armor pieces shot off Ridden have a chance to become Makeshift armor.

    + 25% Trauma Resistance

    Team effect iconTeam effects

    + 25% Team Bolstered Health

  • "Silver bullets" card image
    offenseSilver bullets

    + 10% Bullet Damage + 15% Effective Bullet Range

  • "Shooting Gloves" card image
    utilityShooting Gloves

    + 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy

  • "Smelling Salts" card image
    utilitySmelling Salts

    + 200% Revive Speed

  • "Soften Up" card image
    offenseSoften Up

    Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.

  • "Stimulants" card image
    mobilityStimulants

    Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.

  • "Sunder" card image
    offenseSunder

    Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.

    Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

  • "Well fed" card image
    offenseWell fed
    Team effect iconTeam effects

    + 10 Team Health

  • "Screwdriver" card image
    utilityScrewdriver

    + 50% Use Speed + 10% Stamina

  • "Superior Cardio" card image
    mobilitySuperior Cardio

    + 20% Stamina + 20% Sprint Efficiency + 5 Health

  • "Support Scavenger" card image
    utilitySupport Scavenger

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

  • "Suppressing fire" card image
    talentSuppressing fire

    Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.

  • "Tactical vest" card image
    offenseTactical vest

    + 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs

  • "Team Health" card image
    defenseTeam Health
  • "Two is one and one is none" card image
    offenseTwo is one and one is none

    You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed

  • "Amped up" card image
    defenseAmped up

    Team effect iconTeam effects

    When a horde is triggered, your team gains 20 Health.

  • "Controlled movement" card image
    mobilityControlled movement

    + 40% Move Speed while aiming down sights with Sniper Rifles.

  • "Optics enthusiast" card image
    offenseOptics enthusiast

    + 30% Accuracy

  • "Belt Clip" card image
    utilityBelt Clip

    + 1 Quick Slot Inventory + 10% Use Speed

  • "Utility belt" card image
    utilityUtility belt

    + 2 Quick Slot Inventory - 5% Move Speed

  • "Weaponsmith" card image
    abilityWeaponsmith

    Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.

    Team effect iconTeam effects

    Additional copies of Weaponsmith played reduce its cost by 100 Copper.

  • "Share the wealth" card image
    utilityShare the wealth
    Team effect iconTeam effects

    Each teammate gains 100 bonus Copper at the start of each level.

  • "Stealthy Passage" card image
    defenseStealthy Passage

    Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot

    Team effect iconTeam effects

    Gain 25 Copper per success.

  • "Surplus pouches" card image
    offenseSurplus pouches

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

  • "True grit" card image
    defenseTrue grit

    When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.

  • "Well Rested" card image
    talentWell Rested
    Team effect iconTeam effects

    + 20% Team Overheal + 5% Team Healing Efficiency

  • "Pinata" card image
    talentPinata

    Killing Ridden with an Accessory has a 10% chance to drop an Accessory.

  • "Hi vis sights" card image
    offenseHi vis sights

    + 30% Aim Speed

  • "Hydration pack" card image
    defenseHydration pack

    + 25 Health - 15% Ammo Capacity

  • "Mag Coupler" card image
    offenseMag Coupler

    + 50% Reload Speed DISABLES: Aim Down Sights

  • "Meth Head" card image
    offenseMeth Head

    Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

  • "Overwatch" card image
    defenseOverwatch

    Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.

  • "Ammo mule" card image
    offenseAmmo mule

    + 75% Ammo Capacity - 5% Move Speed

  • "AI Assistant module" card image
    abilityAI Assistant module

    5% Item Reuse chance that increases by 10% after every item used. Resets on Reuse.

    Gadget Cost: 20 Sniper rifle bullets.

    REPLACES: Quick Slot. FRAGILE

  • "Cold brew coffee" card image
    mobilityCold brew coffee

    + 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed

  • "Energy drink" card image
    mobilityEnergy drink

    + 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance

  • "Natural sprinter" card image
    mobilityNatural sprinter

    + 100% Stamina Regeneration - 50% Maximum Stamina

  • "Cocky" card image
    utilityCocky

    + 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.

  • "Grenade training" card image
    offenseGrenade training

    + 25% Accessory Damage

  • "Energy bar" card image
    mobilityEnergy bar

    + 30% Stamina Regeneration + 5 Health

  • "Motorcycle helmet" card image
    defenseMotorcycle helmet

    + 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights

  • "Belligerent" card image
    talentBelligerent

    Gain a stacking 5% increase to Damage each time a Horde is called (up to 5 stacks). All stacks are removed upon receiving damage from the Ridden.

  • "Experienced EMT" card image
    defenseExperienced EMT

    When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.

  • "Field surgeon" card image
    defenseField surgeon

    When you use a Medical Accessory, it also heals 3 Trauma to the target.

  • "Food scavenger" card image
    talentFood scavenger

    Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.

  • "Glass cannon" card image
    offenseGlass cannon

    + 25% Damage - 30% Health

  • "Hazard Pay" card image
    utilityHazard Pay

    Gain 250 bonus Copper at the start of each level.

  • "Headband magnifier" card image
    utilityHeadband magnifier

    + 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.

  • "Improvised explosives" card image
    offenseImprovised explosives

    + 75% Accessory Damage - 25% Swap Speed

  • "In the zone" card image
    offenseIn the zone

    Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).

  • "Needs of the many" card image
    defenseNeeds of the many

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

  • "Double grenade pouch" card image
    offenseDouble grenade pouch

    + 2 Offensive Inventory - 5% Move Speed - 5% Sprint Speed

  • "Olympic sprinter" card image
    mobilityOlympic sprinter

    + 30% Sprint Efficiency - 7% Damage Resistance

  • "Power Strike" card image
    talentPower Strike

    Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.

  • "Doc" card image
    cleanerDoc

    Doc can heal each teammate for 25 Health once per level.

    + 15% Healing Efficiency

    Team effect iconTeam effects

    + 20% Team Trauma Resistance

  • "Line 'em up" card image
    offenseLine 'em up

    + 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed

  • "On your mark..." card image
    mobilityOn your mark...
    Team effect iconTeam effects

    When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.

  • "Power reload" card image
    offensePower reload

    Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.

  • "Sadistic" card image
    offenseSadistic

    Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.

  • "Spiky bits" card image
    offenseSpiky bits

    + 20 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity

  • "Poultice" card image
    defensePoultice

    When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.

  • "Trigger control" card image
    offenseTrigger control

    Precision Kills with guns grant + 0.5% Accuracy until the end of the level.

  • "Vanguard" card image
    defenseVanguard

    Melee kills heal 1 Health to yourself, and teammates within 10 meters.

  • "Mom" card image
    cleanerMom

    Mom grants her team 25 Temporary Health when a teammate is incapped.

    + 1 Support Inventory

    Team effect iconTeam effects

    + 100% Team Revive Speed 20% Slower Team Temp Health Decay

  • "Pumped Up" card image
    statPumped Up

    Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health

  • "Reload Drills" card image
    offenseReload Drills

    + 20% Reload Speed

  • "Rhythmic Breathing" card image
    mobilityRhythmic Breathing

    + 40% Stamina

  • "Shredder" card image
    offenseShredder

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

  • "Slugger" card image
    offenseSlugger

    + 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed

  • "Speed demon" card image
    mobilitySpeed demon

    + 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.

  • "Steady aim" card image
    offenseSteady aim

    Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed

  • "Stock pouch" card image
    offenseStock pouch

    + 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles

  • "Tunnel vision" card image
    offenseTunnel vision

    Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance

  • "Utility Scavenger" card image
    utilityUtility Scavenger

    You can sense nearby Quick Accessories.

    More Quick Accessories spawn.

  • "Vitamins" card image
    defenseVitamins

    + 15 Health

  • "Weapon Scavenger" card image
    utilityWeapon Scavenger

    You can sense nearby weapons.

    More weapons spawn.

  • "Saferoom Recovery" card image
    defenseSaferoom Recovery

    Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.

  • "Walker" card image
    cleanerWalker

    Mutations that Walker pings are highlighted and deal 10% reduced damage.

    + 10% Damage

    Team effect iconTeam effects

    + 10 Team Health

  • "Wounded animal" card image
    defenseWounded animal

    Kills while at Critical Health recover 1 Health.

  • "Widemouth magwell" card image
    offenseWidemouth magwell

    + 30% Reload Speed - 5% Damage Resistance

  • "Wooden armor" card image
    defenseWooden armor

    + 30% Trauma Resistance - 100% Fire Resistance

Card image
defense
Affinity icon